extends "../baerdimo-1/baerdimo-1.gd"


func _extInit():
	._extInit()
	lv = 2             #等级的设置
	addSkill("护盾上限为1万，造成非特效伤害时，获得其数值的30%护盾", "护盾充能")
	shieldLimit = 10000
var p2 = 0.3
func _onAtkChara(atkInfo):
	._onAtkChara(atkInfo)
	if atkInfo.atkType != sys.AtkType.EFF and atkInfo.hurtVal > 1:
		var num = atkInfo.hurtVal*p2
		plusShield(num)